]
A game, like any other system, is made out of interacting components. Each is a unique but interdependent piece of the game system.
Classical Components[]
- Ability Scores and Modifiers
- Alignment
- Dungeons
- Equipment or Gear
- The Fiction
- Fronts
- GM Agenda & Principles
- Hirelings
- HP or Hit Points
- Magic/Spells
- Monsters
- Moves & Basic Outcomes
- Player Characters
- Steadings
- Tags
- XP & Leveling