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Base Damage
Base Damage is measured by a Damage Die: 1d4, 1d6, 1d8, 1d10, 1d12 are the most common. The damage dice is rolled with modifiers added or subtracted to provide the actual damage dealt to a -
Character Creation
In the Dungeon World system, each class has its own playbook. The playbook includes a character sheet and all the information required to fill it out such as starting moves, what races, alignments, bond suggestions -
Druid
Chose a tell—a physical attribute that marks you as born of the soil—that reflects the spirit of your land. It may be an animal feature like antlers or leopard’s spots or something -
Cleric
When you petition your deity according to the precept of your religion, you are granted some useful knowledge or boon related to your deity’s domain. The GM will tell you what. Note that maintaining -
Bard
When you first encounter an important creature, location, or item (your call) covered by your bardic lore you can ask the GM any one question about it; the GM will answer truthfully. The GM may -
Barbarian
Gorm, Si-Yi, Priscilla, Sen, Xia, Anneira, Haepha, Lur, Shar, Korrin, Nkosi, Fafnir, Qua, Sacer, Vercin’geto, Barbozar, Clovis, Frael, Thra raxes, Sillius, Sha Sheena, Khamisi the Glorious, the Hungry, the Irascible, the Undefeated, the -
Wizard
You have mastered several spells and inscribed them in your spellbook. You start out with three first level spells in your spellbook as well as the cantrips. Whenever you gain a level, you add a -
Thief
Your maximum HP is 6+Constitution Score Your base damage is d8. -
Ranger
When you gain a level from 2-5, choose from these moves. You may take this move only if it is your first advancement. Somewhere in your lineage lies mixed blood and it begins to -
Immolator
Write the first paragraph of your page here. Your maximum HP is 4+Constitution Score. Your base damage is d8. -
Fighter
You ignore the clumsy tag on armor you wear Fill in the name of one of your companions in at least one: -
Paladin
Write the first paragraph of your page here. Your maximum HP is 10+Constitution. -
Damage
when no move if made if it follows from the fiction. If a move simply says "deal damage" then the player rolls their character's base damage plus any bonuses or penalties from moves, weapons -
Leveling
As the player characters go on perilous adventures, preform glorious deeds and survive epic danger thay gain experience points (XP) which allow them to advance as a class or take a multi-class option. Of -
Creating Classes
A class is just a collection of themed moves that work together to create a certain set of abilities and qualities that give the class their unique feel. If you’re up for it, creating -
Signature Weapon
"The weapon isn't the weapon. It's the Fighter's spirit. It's their willingness to fight. It's their desire for victory. It's as much part of their legend as Excaliber -
Replacing A Signature Weapon
this new weapon. It fits you almost as well as your lost Signature Weapon. Choose the new base description, range, and look. Then choose 1 new enhancement from the normal signature list. After your nextMake
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'''Pokemon Sweltering Sun is a multifaceted hack of Pokemon Ultra Sun. There have been ''extensive'' changes, more than you’ve ever seen, including Pokemon viability rebalancing, Challenging Pokemon Battles, New Moves, Custom Abilities, Quality of Life enhancements, New TMs and much…