Details.jpg

Use these tables when desired, or as suggested by Discovery and Danger results.

Ability

  • 1 bless/curse
  • 2 entangle/trap/snare
  • 3 poison/disease
  • 4 paralyze/petrify
  • 5 mimic/camouflage
  • 6 seduce/hypnotize
  • 7 dissolve/disintegrate
  • 8 Magic Type
  • 9 drain life/magic
  • 10 immunity: Element
  • 11 read/control minds
  • 12 roll twice on this table


Activity

  • 1 laying trap/ambush
  • 2 fighting/at war
  • 3 prowling/on patrol
  • 4 hunting/foraging
  • 5 eating/resting
  • 6 crafting/praying
  • 7 traveling/relocating
  • 8 exploring/lost
  • 9 returning home
  • 10 building/excavating
  • 11 sleeping
  • 12 dying


Adjective

  • 1 slick/slimy
  • 2 rough/hard/sharp
  • 3 smooth/soft/dull
  • 4 corroded/rusty
  • 5 rotten/decaying
  • 6 broken/brittle
  • 7 stinking/smelly
  • 8 weak/thin/drained
  • 9 strong/fat/full
  • 10 pale/poor/shallow
  • 11 dark/rich/deep
  • 12 colorful


Age

  • 1 being born/built
  • 2-4 young/recent
  • 5-7 middle-aged
  • 8-9 old
  • 10-11 ancient
  • 12 pre-historic


Alignment

  • 1-2 Chaotic
  • 3-4 Evil
  • 5-8 Neutral
  • 9-10 Good
  • 11-12 Lawful


Aspect

  • 1 power/strength
  • 2 trickery/dexterity
  • 3 time/constitution
  • 4 knowledge/intelligence
  • 5 nature/wisdom
  • 6 culture/charisma
  • 7 war/lies/discord
  • 8 peace/truth/balance
  • 9 hate/envy
  • 10 love/admiration
  • 11 Element
  • 12 roll twice on this table


Condition

  • 1 being built/born
  • 2-4 intact/healthy/stable
  • 5-7 occupied/active/alert
  • 8-9 worn/tired/weak
  • 10 vacant/lost
  • 11 ruined/defiled/dying
  • 12 disappeared/dead


Disposition

  • 1 attacking
  • 2-4 hostile/aggressive
  • 5-6 cautious/doubtful
  • 7 fearful/fleeing
  • 8-10 neutral
  • 11 curious/hopeful
  • 12 friendly


Element

  • 1-2 air
  • 3-4 earth
  • 5-6 fire
  • 7-8 water
  • 9-10 life
  • 11-12 death


Feature

  • 1 heavily armored
  • 2-3 winged/flying
  • 4 multiple heads/headless
  • 5 many eyes/one eye
  • 6 many limbs/tails
  • 7 tentacles/tendrils
  • 8 Aspect
  • 9 Element
  • 10 Magic Type
  • 11 Oddity
  • 12 roll twice on this table


Magic Type

  • 1-2 divination
  • 3-4 enchantment
  • 5-6 evocation
  • 7-8 illusion
  • 9-10 necromancy
  • 11-12 summoning


No. Appearing

  • 1-4 Solitary (1)
  • 5-9 Group (1d6+2)
  • 10-12 Horde (4d6 per wave)


Oddity

  • 1 weird color/smell/sound
  • 2 geometric
  • 3 web/network/system
  • 4 crystalline/glass-like
  • 5 fungal
  • 6 gaseous/smokey
  • 7 mirage/illusion
  • 8 volcanic/explosive
  • 9 magnetic/repellant
  • 10 devoid of life
  • 11 unexpectedly alive
  • 12 roll twice on this table

Orientation

  • 1-2 down/earthward
  • 3 north
  • 4 northeast
  • 5 east
  • 6 southeast
  • 7 south
  • 8 southwest
  • 9 west
  • 10 northwest
  • 11-12 up/skyward


Ruination

  • 1 arcane disaster
  • 2 damnation/curse
  • 3-4 earthquake/fire/flood
  • 5-6 plague/famine/drought
  • 7-8 overrun by monsters
  • 9-10 war/invasion
  • 11 depleted resources
  • 12 better prospects elsewhere


Size

  • 1 Tiny
  • 2-3 Small
  • 4-9 medium-sized
  • 10-11 Large
  • 12 Huge


Tag

  • 1 Amorphous
  • 2 Cautious
  • 3 Construct
  • 4 Devious
  • 5 Intelligent
  • 6 Magical
  • 7-8 Organized
  • 9 Planar
  • 10 Stealthy
  • 11 Terrifying
  • 12 roll twice on this table


Terrain

  • 1 wasteland/desert
  • 2-3 flatland/plain
  • 4 wetland/marsh/swamp
  • 5-7 woodland/forest/jungle
  • 8-9 highland/hills
  • 10-11 mountains
  • 12 Oddity


Visibility

1-2 buried/camouflaged/ nigh invisible 3-6 partly covered/overgrown/hidden 7-9 obvious/in plain sight 10-11 visible at near distance 12 visible at great distance/ focal point

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